![]() ![]() I was able to edit the rest of the buttons I needed under js1. ![]() So under joypad 1 (js1)Īnd I saved the xml file, and reopened snes9x-gtk, lo and behold under joypad 2, it showed for the button left "Joystick 2 Button 7", which 7 is 2 more than button 5! So the left binding input was 2 more than the right binding. Using a little bit of logic and math, I looked at the binding for left under joypad 0 and got: So this doesn't immediatly help unleass you have all the bindings for js0, which since input for joypad 1 in preferences did hear all the button presses, I had all the bindings. I looked back at joypad 0, and found the equivalent binding for js0 was Under joypad 1 (which is js1, but joypad 2 in the program.)(Programming languages starts lists at 0 not 1) I found:Įvery other button had bindings of 0, so they were not being set. So IĪnd found under joypad 0, all the bindings numbers for js0. Problem though, no other controller buttons were being heard. So it worked, and was the correct button! Here is where I got lucky, I randomly clicked on the text field for snes button 'right', and pressing the right d-pad input on js1 registered "Joystick 2 Button 5", I switched to joypad 1, and found "Joystick 1 Button 5". (Hold down a button and see the pattern onscreen in terminal respond.)Ģ) Now start snes9x-gtk program, go to options and then to preferences, does clicking on text field for snes buttons work?įor joypad 1, the program responds to controller input for js0, and binds the correct input to the correct snes button.įor joypad 2 (dropdown, and select 2), there is no response for the most part. Shows the same thing, and also responds to button presses. The first plugged in dualshock was being heard. Shows some funky output, and responds to my button pressed. ![]() 1) Was my joypad actually being heard by the operating system? ![]()
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